AI Insights · Timothy · January 2022
Top 5 PVP Games on Android in Uruguay - Q4 2021
Discover the performance trends of the top 5 PVP games on Android in Uruguay during Q4 2021, including weekly downloads, revenue, and active users.
The fourth quarter of 2021 saw significant activity among the top 5 PVP games on the Android platform in Uruguay. Here's a closer look at the performance trends of these popular titles, based on data from Sensor Tower.
Free Fire by Garena International I experienced fluctuations in its weekly revenue, ranging from around $7.5K to $24.3K, peaking in the week of December 20. Weekly downloads showed a steady presence, ranging from 2.9K to 5.2K. The game maintained a strong user base, with weekly active users starting at 636K at the beginning of October and ending the quarter at approximately 481K.
Coin Master from Moon Active saw its weekly revenue peak at $23.4K in the final week of December, with earlier weeks showing figures between $7.9K and $20.5K. Download numbers were relatively stable, hovering between 589 and 1.2K throughout the quarter. Active users remained consistent, fluctuating slightly from 18.1K at the start of October to around 17K by the end of December.
Free Fire MAX, also by Garena International I, showed a moderate revenue performance with weekly figures varying from $720 to $6K. Downloads saw a decline from an initial 11.8K to around 2K-2.9K in the latter weeks. The game’s active users grew from 9.2K at the beginning of October to 24.4K by the end of December, indicating an increasing user engagement.
Clash Royale by Supercell demonstrated a varied revenue performance, starting at $1.9K and peaking at $6.4K in the week of December 20. Weekly downloads were steady, generally ranging between 2.5K and 4.6K. Active users saw a significant increase from 84.3K at the start of October to around 158K-159K by the end of December, showing a strong growth in player engagement.
Roblox from Roblox Corporation had weekly revenue figures fluctuating between $3.1K and $6.2K. Downloads were consistent, ranging from 3.3K to 6.7K. The game maintained a robust user base, with weekly active users fluctuating slightly from 228.9K in early October to approximately 213.7K by the end of December.
For more detailed insights and data on these games and others, visit Sensor Tower.